Skill games developer GameCo has signed a licensing agreement with video games publisher Bandai Namco to develop a game based on Soulcalibur II, one of the most successful fighting games of all time.
The Soulcalibur II video gambling machine game (VGM) is being developed jointly by GameCo and Bandai Namco, aiming to create a faster-paced take on the original game while retaining its look and feel.
With its first title Soul Edge released in 1995, the Soulcalibur franchise is established as one of the best-regarded fighting games series of all time. There have been five official iterations, as well as four spin-offs, selling more than 13m units worldwide.
The project will leverage Bandai Namco's original engineering, production and creative teams, with GameCo then creating a shortened version that lasts between 45 and 60 seconds per fight, as well as optimising it for casino gameplay.
"We're excited to collaborate with Banda Namco Entertainment to bring this highly regarded classic fighting video game for the GameCo VGM experience," GameCo co-founder and CEO Blaine Graboyes said.
"We are focused on developing entirely new gaming entertainment experiences that enable casino operators to evolve their gaming floor with products that engage current players and simultaneously attract new players. Our VGMs combine the engagement of playing video games with the excitement of gambling to develop new immersive offerings that help casinos generate critical incremental revenue."
Bandai Namco executive officer for its asset management business unit Yoshiyasu Horiuchi added: "Soulcalibur is a fan-favorite among video game enthusiasts, and we're excited to bring the franchise to casino floors, where we can present the brand in a completely new environment with GameCo's revolutionary VGMs."
The title is expected to hit casino floors later this year.