London-listed Gaming Realms has reported a 26.8 per cent fall in revenue for the first six months of 2018, with growth in licensing revenue failing to offset declines in real-money gaming and social publishing.

Revenue for the first-half period amounted to £10.97m compared to £14.98m a year ago, although significantly lower marketing and administrative expenses contributed to a positive adjusted EBITDA of £195,462 compared to a loss of £1.47m in H1 2017.

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