Betting and gaming operator Flutter Entertainment has failed in its bid to challenge a $1.3bn judgement before the Kentucky Supreme Court.
The judgement relates to the [...]
The battle to acquire Allied Esports Entertainment’s World Poker Tour (WPT) business looks set to continue, with the company now supporting a $105m bid for [...]
Investment fund Element Partners has increased its bid to acquire the World Poker Tour (WPT) from Allied Esports Entertainment, with the latest offer narrowly edging [...]
US iGaming and sports betting operator BetMGM has expanded its product portfolio in Michigan with the launch of online poker.
Michigan joins New Jersey as the [...]
France’s regulated online betting and gaming market saw gross gaming revenue (GGR) increase by 22 per cent to €1.7bn in 2020, buoyed by record performances [...]
New York-listed Bally’s Corp. is in pole position to acquire the World Poker Tour (WPT) from Allied Esports Entertainment after submitting a revised offer.
Allied Esports [...]
New York-listed casino and sports betting operator Bally’s Corporation has made an unsolicited offer to acquire World Poker Tour-owner Allied Esports Entertainment for $100m.
Allied Esports [...]
Flutter Entertainment-owned online poker giant PokerStars has confirmed it will discontinue its Full Tilt brand later this week.
The operator will shut down the Full Tilt [...]
Flutter Entertainment-owned PokerStars has become the first operator to launch online poker in Michigan’s newly regulated iGaming market.
The launch follows receipt of regulatory approval from [...]
New York-listed Allied Esports Entertainment has agreed to sell its World Poker Tour (WPT) business and assets to Element Partners for a total consideration of [...]
London-listed gaming technology provider Playtech has launched its iPoker network in Swtizerland’s regulated iGaming market with leading operator Swiss Casinos Group.
The poker agreement expands the [...]
France’s regulated online betting and gaming market has recovered to a level significantly higher than before the COVID-19 crisis, as gross gaming revenue (GGR) increased [...]